as i now seem to have a couple of followers, i should start posting, then i might actually start getting comments.
currently very busy with uni work, but i might get some pics of the models i've done so far, get some feedback before i get round to finishing, kind of set this up ready for when uni ends and i get some free time on my hands after work...
i'm 23, ive been collecting 40k for around 10 years now. i started with a valhallen IG army, loved it like a child, it wasn't the best painted, but it had so much character and so many stories of heroic events (a heroic senior officer taking down an ork dreadnought, and a couple of killer kans. you couldn't make it up)
i then discovered inks... and bought some space wolves (brand new at the time) and set about making a nicely painted army - but dreams of grandure, it turned out i wasn't that good, but again, plenty of character.
dissapearing off to uni, i started to collect a new imperial guard army (the codex:cityfight had been released) so i figured i'd go for a cityfighting imperial guard. The Lucky 88th were born.
my basic plan for this army is as follows
- Cadian Troops
- Cityfighting look - no sponsons on leman russ' (to make them thinner), close Support vehicles aplenty.
- Cityfighting effective - needs to be ready for a Cities of Death game, hard hitting units able to hold their own.
- Character - going with the theme and fluff i have written, i want there to be a downtrodden feel, and a feel that they used to be a royal PDF force.
- Plenty of Commissars, all the commander models will be commissar models, painted in army colours, aided by commissars in commissar colours, to give the image of the commissariat truly having a choke hold on the army.
- LOTS AND LOTS of forgeworld goodies. i love everything forgeworld make for 40k, as such i have already spent double the money on forgeworld than i have on gw models for this army.
- as much ""converting"" as i can do. im not an experienced scratchbuilder, but i do enjoy kitbashing and chopping and re-positioning. i think this army will look nicer if even the basic troopers are individual/unique, as much as possible.
Please feel free to comment on anything and everything. i'd love to hear what you have to say on anything from the fluff, the modelling and painting to the game effetiveness. (although i'd like to point out that my interest for this army lies in the look and fluff, more than the effectiveness on the gaming table)